Equipment Currency Reference¶
See Equipment Currency for complete conditions, Celestial differences, and recipes.
Base and Standalone Currency¶
| Currency | Effect | Main restriction |
|---|---|---|
| Shaping Stone | Turns Common equipment Magic and adds its first affix | Common equipment only |
| Reinforcement Stone | Adds one affix, up to three | Equipment with 1–2 regular affixes |
| Tempering Stone | Adds one affix; becomes Rare at four | Not Cursed or already full |
| Reforging Stone | Clears Runeforged forging and repairs durability | Not Legendary, Cursed, or carrying Sealed Affixes |
| Stripping Stone | Removes one random regular affix | At least one regular affix |
| Penance Stone | Replaces a lowest-Tier regular affix | At least one regular affix |
| Edict Stone | Rerolls non-masterworked regular-affix values | Preserves names, Tiers, and count; skips masterworked affixes |
| Ascension Stone | Makes equipment Legendary and fills affixes | Common, Magic, or Rare equipment |
| Celestial Fragment | Rerolls a Legendary Affix | Legendary or Mythic equipment with one; Mythic remains maximum-value T0 |
| Sealed Gem | Turns Rare equipment into Cursed equipment with 2–3 T3–T1 curse-area affixes and one negative curse | Rare equipment with at least one regular affix |
| Infusion Gem | Adds infusion progress or rerolls an Infusion Affix | Non-Common equipment eligible for infusion |
| Alien Gem | Creates Alien equipment with 1–5 random changes; one Add Regular Affixes result can attempt 1–5 additions |
See the Alien Gem page |
Rune Fragments are crafting ingredients and cannot be applied directly to equipment.
Celestial Currency¶
Ten base currencies have Celestial versions. Reforging Stones, Celestial Fragments, and Rune Fragments have no Celestial variant.
| Celestial currency | Main difference from the base version | Main restriction |
|---|---|---|
| Celestial Shaping Stone | Randomly masterworks up to two regular main affixes; with two selected, selects a different affix to masterwork | Non-Cursed equipment with an eligible regular main affix |
| Celestial Reinforcement Stone | Adds 1.0–4.0 Masterwork Quality; selects one affix if none is masterworked |
Non-Cursed equipment with at least one regular main affix; normal cap 25.0 |
| Celestial Tempering Stone | Adds at least T1 and has a 10% chance to attempt an eligible regular T0 |
Same as Tempering Stone |
| Celestial Stripping Stone | Removes the bottom regular affix in the displayed list | At least one regular affix |
| Celestial Alien Gem | Uses the full Alienation change pool for 4–6 random-change rolls |
Same as Alien Gem |
| Celestial Sealed Gem | Creates three curse-area affixes with at least one T1; reshapes the entire curse area and negative curse on Cursed equipment | Rare or Cursed equipment |
| Celestial Infusion Gem | Creates an Infusion Affix regardless of progress and rolls one affix's value three times, keeping the best | The target must still allow infusion |
| Celestial Penance Stone | Replaces the top displayed lowest-Tier affix and has a 5% chance to attempt regular T0 |
At least one regular affix |
| Celestial Edict Stone | Rerolls only the lowest relative roll among non-masterworked regular affixes | At least one non-masterworked regular affix |
| Celestial Ascension Stone | Turns Legendary equipment Mythic and raises its preserved Legendary Affix to maximum-value T0 | Legendary equipment only |
See Masterwork for full Masterwork rules, Alien Gem for Alien restrictions, and Infusion for infusion eligibility.