Player Commands¶
Runeforged player commands begin with /rf. Ordinary query and guide commands require no administrator permission.
World-level management commands are player-only and cannot be run directly from the server console. set requires GameMaster permission or singleplayer-owner status and also requires Creative mode. extra and clear require GameMaster permission or singleplayer-owner status but do not require Creative mode.
| Command | Result |
|---|---|
/rf help |
Command index |
/rf guide |
In-game stage-hint index |
/rf guide start |
First Steps hints |
/rf guide forge |
Gear Forging hints |
/rf guide weapon |
Weapons and Skills hints |
/rf guide elements |
Element Counters hints |
/rf guide late |
Late Paths hints |
/rf level |
Base monster level at the current position and every contributing factor; excludes per-mob random and Elite bonus levels |
/rf level restore |
Clears the personal death level-down adjustment |
/rf level set <1–100> |
Locks the world's base level; requires world-level permission and Creative mode |
/rf level extra <1–100> |
Adds a world monster level to the calculated or locked base level and raises its cap by the same amount; requires world-level permission |
/rf level clear |
Clears both the world base-level lock and world monster extra level; requires world-level permission |
/rf dps |
Main-hand weapon's theoretical panel DPS, hit or shot damage, speed or charge time, and rating |
/rf info |
Quick-reference index for elemental and Physical Damage |
/rf info fire |
Fire weaknesses, resistances, environment, and effect |
/rf info frost |
Frost weaknesses, resistances, environment, and effect |
/rf info lightning |
Lightning weaknesses, resistances, environment, and effect |
/rf info holy |
Holy weaknesses, resistances, and effect |
/rf info physical |
Physical armor-break effect |
DPS Panel Scope¶
Melee DPS includes expected Critical Strikes, the active Blessing, and active Single-Wield Damage. It excludes Slayer Damage, Elemental Resistance Penetration, Armor Penetration, Leap/Dash conditional damage, Attack Range, and other unstable factors.
Ranged DPS includes expected Critical Strikes, expected extra projectiles, and the active Blessing. It excludes draw/reload speed, Long-Range Damage, Slayer Damage, and other conditional factors. This is a standardized equipment-comparison panel, not final DPS against a specific target.